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Virtual Pool 2
runs on Windows 95, Windows 98,
Windows 98 SE, and Windows ME.
Virtual Pool
Hall runs on Windows 95, Windows
98, Windows 98 SE, and Windows
ME and may run on Windows 2000,
and Windows XP.
FAQs
My system
is crashing. What should I do?
Install the
latest drivers for your video
card. You can usually get these
from the card manufacturers web
site or from the video chip
manufacturers web site. It is
usually best to use the version
from the card manufacturer. Some
older cards may not run VP2/Hall
correctly because the video
drivers were never fully DirectX
7 compatible.
Can I run
Virtual Pool 2 on XP?
You can run VP2
on XP in Windows 98
compatibility mode.Go here to
see how to setup compatibility
mode: http://www.microsoft.com/windowsxp/pro/using/howto/gethelp/appcompat.asp
What
version of DirectX do I need to
run Virtual Pool 2?
You should have
DirectX 7 or later. You can get
DirectX here.
How can I
run Virtual Pool 2 on Windows
XP?
Use Windows 98
Compatibility mode.
I get a
can't load background file error
when I try to start Virtual Pool
2?
You need this
patch: Windows
98 Patch
3D Hardware Accelerators
Virtual Pool 2/Hall supports
hardware accelerators using the
Direct3Dinterface. There are two
cases where Virtual Pool 2/Hall
does not work with 3D
accelerators:
- There is no Direct3D
driver. You must install a
Direct3D driver. Check with
your card manufacturer if
you don't have one.
- Hardware that does not
allow direct access to the
video frame buffer. Virtual
Pool 2/Hall requires direct
access to the frame buffer.
The PowerVR chip technology
does not work with Virtual
Pool 2/Hall.
The Video Statistics dialog
shows the status of any 3D
hardware detected by Virtual
Pool 2/Hall. To enable/disable
3D hardware use the check
box in the Game Preferences
dialog. If the check box
is grayed out, Virtual Pool
2/Hall does not recognize your
hardware or the Direct3D
driver is missing.
Try running Virtual Pool 2/Hall
with the 3D hardware enabled
and disabled. Use the Video
Statistics dialog to measure
performance. Virtual Pool
2/Hall software rendering may
run faster than some 3D
hardware.
If you get a "out of
texture memory" error, try
using hawg_pen_d3d.scn. It
has the least amount of
textures.
The Voodoo I and II cards will
show screen artifacts when
changing into menu mode. Because
the Voodoo does not support GDI,
the driver changes back to the
desktop. The menu interface
still works but the artifacts
left behind are unsightly and
confusing.
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