The amount of times i'm potiing the cueball in VP4 is an absolute joke!!!! It seems in some way to be scripted though, like today i played the cueball onto the object ball at quite a slow pace and then after it hit the object ball it sped up to 3x its original pace and went in the top pocket. Another time i played a saftey up the table with no spin and after it hit the top rail it started coming back towards me then snap-spinned back up to the top rail like it was loaded with topsin and went in the top pocket!!!!!!!
Is this scripting at work or some sort of wierd bug?
I'm really trying to love this game but TBH its quite possibly the most annoying game i've ever played!
Scripted Cueball or bug in VP4?
Moderator: 9balldotcom
Re: Scripted Cueball or bug in VP4?
yeah this game is full of bugs i just beat a guy in tourney 4-3 after being 0-3 down and when i looked at results it said we drew 4-4 and i lost the game!!!!
As for the scripting i mentioned its pretty much ruining the game for me. Watching your cpo play unreal shots time after time then miss a dead straight shot to win the rack or fluking snookers then running the rack from impossible situations. its like you only win when the game lets you by missing easy shots.
Love this game physics wise but playing against the AI is pretty annoying and frustrating
As for the scripting i mentioned its pretty much ruining the game for me. Watching your cpo play unreal shots time after time then miss a dead straight shot to win the rack or fluking snookers then running the rack from impossible situations. its like you only win when the game lets you by missing easy shots.
Love this game physics wise but playing against the AI is pretty annoying and frustrating
Re: Scripted Cueball or bug in VP4?
I agree but I have a more serious problem now: viewtopic.php?f=2&t=2504
Here is the message i picked up inside the VP4 folder:
Starting up of Virtual Pool 4 - 4.1.1.4
Debug level is 0
ssSocketClient::httpPost - Whut Whoa, HTTP version not 1.1, got HTTP/1.0 200 OK
HttpPost - ERROR post failed
Registered - XXXX-XXXX-XXXX-XXXX-XXXX-XXXX
ssDisplayD3D::GetDedicatedVideoMemorySize - reporting dedicated video memory size as 1998 MB (2095579136)
Starting in safe mode
*** ERROR - CueManager::ReadCueFile - file cueshadow.xml not found in ark file cueshadow.ark
ssSocket:ReadBlock - Warning! - buffer too small
ssSocketClient::httpPost - Whut Whoa, HTTP version not 1.1, got HTTP/1.0 404 Not Found
HttpPost - ERROR post failed
Could not load font Verdana12K0.fnt
ProTour::beginRound - Whut Whoa - can't find human player in this round
Yeak so I don't quite know on whats going on here, yet.
Here is the message i picked up inside the VP4 folder:
Starting up of Virtual Pool 4 - 4.1.1.4
Debug level is 0
ssSocketClient::httpPost - Whut Whoa, HTTP version not 1.1, got HTTP/1.0 200 OK
HttpPost - ERROR post failed
Registered - XXXX-XXXX-XXXX-XXXX-XXXX-XXXX
ssDisplayD3D::GetDedicatedVideoMemorySize - reporting dedicated video memory size as 1998 MB (2095579136)
Starting in safe mode
*** ERROR - CueManager::ReadCueFile - file cueshadow.xml not found in ark file cueshadow.ark
ssSocket:ReadBlock - Warning! - buffer too small
ssSocketClient::httpPost - Whut Whoa, HTTP version not 1.1, got HTTP/1.0 404 Not Found
HttpPost - ERROR post failed
Could not load font Verdana12K0.fnt
ProTour::beginRound - Whut Whoa - can't find human player in this round
Yeak so I don't quite know on whats going on here, yet.